Of course we have to write it as little endian in the savefile, so 9F8601 On the japanese forum, they put codes like the values are stored in both type of saves but not at same offset (starts from 410 in discondata, but 408 in savedata00).Įxample with my save, starting from offset 00000410 : LVL can theoretically be set to max by just putting maximum XP, according to what I found on Cyber Save Edit japanese forum. 'savedataXX.bin' which is the data save at slot XX. 'discondata.bin' which is the ingame quick save Once you extract the save with SDF, you'll find two type of files in folder 00000c64: If someone else managed to do it, I'd like to know how In the mean time I will still explain what I'm doing :ītw, EUR and USA save are cross compatible, just like fantasy life everytime I try to import a modified savegame, the game detects 'corrupt data' and erases it.
I was trying to edit my project X zone save to change xp levels, however it doesn't work for some reason.